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3.01.2010

Introducing 3ds Max 9: 3D for Beginners

Image Cover Introducing 3ds Max 9: 3D for Beginners

Introducing 3ds Max 9: 3D for Beginners
Sybex | April 9, 2007 | Dariush Derakhshani and Randi Munn with Jon McFarland | English | ISBN-10: 0470097612 | ISBN-13: 978-0470097618 | 535 Pages | Pdf | 11.12 MB

Welcome to Introducing 3ds Max 9: 3D for Beginners. The world of Computer Generated Imagery (CGI) is fun and ever-changing. Whether you are new to CGI in general or a CGI veteran new to 3ds Max, you’ll find this book the perfect primer. It introduces you to 3ds Max and shows how you can work with the program to create your art, whether it is animated or static in design.

3ds Max 9 3D for Beginners book exposes you to all facets of 3ds Max by introducing and plainly explaining its tools and functions to help you understand how the program operates—but it does not stop there. This book also explains the use of the tools and the ever-critical concepts behind the tools. You’ll find hands-on examples and tutorials that give you firsthand experience with the toolsets. Working through these will develop your skills and the conceptual knowledge that will carry you to further study. These tutorials expose you to various ways to accomplish tasks with this intricate and comprehensive artistic tool.

You will learn how to work in CG with 3ds Max, but moreover, we hope that you will learn how CG works and that you will be able to apply the basic techniques and concepts to any software package to accomplish anything you need from modeling to animation. The important thing to keep in mind is that this book is merely the beginning of your CG education. With the confidence you will gain from the exercises in this book and the peace of mind you can have by using this book as a reference, you can go on to create your own increasingly complex CG projects.

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